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Why does a slider jump between numbers under animation and how to avoid it ?
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I have several pictures that GG shift between under animation.
Under animation the slider jumps between different numbers depending on the speed setting. For example from 1 to 3 to 5... or from 1 to 6 to 12...
What is the reason for this and how can I avoid it and on the same time control how long each picture should be displayed ?
I want a continuous speed that is defined by time pr. picture instead of these jump.
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change value: increment [1]
I see that if the number of pictures is 26 and the speed is 6, the slider doesn't jump between numbers.
26 / 6 = 4 and 1/3
So what is the reason why it sometimes jumps over some integers and not other times... ?
What is the unit of the number that indicates the speed of the animation or how is the actual speed being used or calculated ?
A speed of 1 means that the animation takes about 10 seconds to run once through the interval of the slider.
Post your file for more detailed help.
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