Would be extremly cool, if this could be possible.
Sorry, we won't be doing that (WebGL is pixel based so this would be very hard indeed)
I might add that SVG does not support the concept of a z axis. It's strictly 2D, though 3D perspectives can be simulated in a variety of ways. see this for a SVG-only transform rotate of a "cube": https://codepen.io/zette/pen/ErmwQq. More sophisticated 3d transforms can be arrived at with CSS3 styling applied to SVG objects. However, the OP is right. Export of this shape produces an empty file.
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