Start-Stop the animation

Muharrem shared this question 5 months ago
Needs Answer

Hi,

I want to start the animation at the given starting position; then to stop it when all the three point becomes linear.. And if it is possible it will be good to see the time elapsed, on the graphics..

Files: tur.ggb
Best Answer
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Extended version with adjustable speed-ratios

The number of rotations until the first co-linear state is calculated.

Files: tur3.ggb

Comments (6)

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2

This is not possible in the present form for the following reasons:

A) The three speeds vary widely in GGB and are not exactly synchronized

B) The query for a constellation in an animation can only be checked exactly when the animation is stopped.

Tur.ggb is a simulation. In most cases GGB is not suitable for this.

GGB requires a determined result that can be calculated using algorithms.

In the appendix the same task with determined result and with the synchronization of the 3 movements via 1 slider.

Files: tur2.ggb
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2

Hi rami:

In your file for value "a" approximate .8 three point is co-liner but animation not stop.

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3

sorry I can't see co-linear at "a" approximate 0.8

But if you or someone else wants to help: I am still looking for the formula for the smallest possible max-value of "a" (with variably adjustable ratios)

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2

I suppose three points X1, X2, X3 must be on a line,

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3

Extended version with adjustable speed-ratios

The number of rotations until the first co-linear state is calculated.

Files: tur3.ggb
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2

algunas ideas en el adjunto

cuanta más precision menos probabilidad así que precision 0 es probabilidad 0

tambien podría usarse una precision para cada punto para que parezcan más alineados

¿el tiempo deseado se mide en vueltas de punto (de cuál) o en tiempo de ordenador?

Files: foro.ggb
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