scalling images without defining corners

geouser shared this question 11 years ago
Answered

Hi,


I've inserted an image and I want it to scale with the other elements (e.g. points) when I move the mouse scroll. I think it can be done if you define two corners of the image as two different points.


The problem of doing this is that if I hide the corner points I can move the image dragging it with the mouse, I need to have the points visible and move them.


Does somebody know how to scale the image letting it "free" to drag it?


I leave here the file, so that you can see:


https://ggbm.at/543443


Thank you in advance!

Comments (7)

photo
1

I'm not sure if I get it, but maybe defining the corners as free points would help (see attached file).

https://ggbm.at/543447

photo
1

Thank you, kondr, but the problem is that I want those points to be hidden, and if I hide them I can't drag the image with the cursor on it...

photo
1

Oh sorry, I misunderstood you. Try entering fixed values in the object properties > position. The image will have fixed scale (wrt other objects, not view) and you can drag it. However you don't have the power to scale it manually. Is that what you wanted?

photo
1

Mirallet


I think if we use the sliders to define the corners of the image and after that you can hide the points

and use the sliders to move the object


hope it will help

https://ggbm.at/543473

photo
1

Thank you both!


Finally I took the solution of kondr, which is exactly what I wanted (I thought that if I defined the corners as an absolute value I couldn't move the image, but it wasn't like this...).

photo
1

hello

what do you think about this?

see the layers and poly's properties

you can hide A

saludos

https://ggbm.at/543485

photo
1

Great!

I don't use layers very often, and I forgot I could do that...


Gracias!

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