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How to change the origin of vector.
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I have a vector (4;50°), start in (0,0), but I want start in other point, for example in (4,8).
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You can define
u = (4;50°)
A=(4,8)
B=A+u
v=Vector(A,B)
Now you can drag A or the arrow of v wherever you want, the defined translation stays the same as u
chris
Hi
You can move the vector
Just catch him !
Hello,
why don't you construct your own tools?
Your first tool "Vec_Cartesian" needs the input objects
point, number_one, number_two.
"Point" is the origin of the vector, and the numbers are the coordinates.
If you use the name Vec_Cartesian
for the tool, the vector from (3,2) to (8,4) has the syntax
Vec_Cartesian[(3,2),5,2].
Your second tool "Vec_Polar" needs the input objects
point, radius, angle.
If you use Vec_Polar as the name, the vector (4;30°) with origin (6,7) would have the syntax
Vec_Polar[(6,7),4,30°]
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