Having a scripts manager/editor
scripts in ggb add wonderful possibilities, even if sometimes it is still a bit unstable.
To help to structure them, maybe it would be interesting to have some of the following propositions
- a better coloring of scripts (it already helps to see red coloring when a variable is not recognized, thanks for that)
- an option (or a special view -> editor ?) to find in which scripts a variable/object is used (or a script is run)
- not only for the scripts : having a tree of the dependances of objects
Maybe these ideas are a bit too "coding" oriented, but it could be interesting in the future.