GeoGebra supports GPU hardware acceleration?
Just curious. I am wondering if GeoGebra (actually, I'm using GeoGebra 5 on Windows 10) support GPU hardware acceleration (That would be wow). I am encoding something like a machine design hahaha (I know that GeoGebra is not suggested as a CAD). But even though my design is so basic and simple, I have encoded plenty of complicated "exact" equations such as the pressure angle. So my design's output works well, but because I have also animated my whole work, the animation lags, bloodily (jk). So lagging animation or heavy computation is my conflict. The factors may be that my one-decade-old computer is not well appreciative for my design to animate well (2GB memory storage, 2.30 GHz Pentium(R) Dual-Core CPU, Windows 10 on a laptop compatible for Windows 7 and no GPU) and that my computations are just extremely difficult for GeoGebra to process (But I'm not a programmer to optimize them one-by-one, I'm just a student seeking to learn programming). In the "Algebra" section of the file of my design. I have counted 5 free objects and 100 dependent objects. I don't know if that big number of objects is typical for a GeoGebra file, because I see mostly less than 10 objects of every file of mine. Sometimes, few objects are already difficult to process, depending on how complicated I encode them. Because my laptop doesn't have GPU, I'm wondering that having GPU might improve the animation. But before having it, I have to know if GeoGebra supports GPU or certain GPUs or whatever that may improve the graphics particularly the animation in the app. So, Does GeoGebra support GPU hardware acceleration? Please clarify if there are certain requirements of a GPU/hardware for GeoGebra to use. (Ulterior motive: I want to screen record the animation of my design hahaha.)