Full 360 degree circular sector?
In order to attach a point so it can't move outside a circular area i need a circular disc i.e. circle plus interior. The circular sector command requires 3 points but if 2 are collinear then you don't get anything! Placing two points as close as possible is OK except for those of us with severe OCD when such a fudge just won't do.
Is there a way I've missed? apart from gluing together 2 half discs which would be tedious for such a simple task.