error with randoms when UpdateConstruction()
I'm making a lot of exercises with random generated values. Yesterday, for the first time a strange thing occured. I defined a serie of randoms. When making a button with just 1 command: UpdateConstruction() a lot of these randoms turned to be not defined. Between them
aaplus=10*RandomBetween(2, 6) is recalculated and another bbplus equallly random defined isn't.
If I recall bb out of the list with previous definitions trying to redefine it, I get a failure message.
It works to define another number ccplus with the same random definition, and also the recalculation works. But when I define a 4th object ddplus with this definition, ccplus turns out to be not defined when clicking on the button, whereas ddplus is no problem. SO there's definitely a strange problem with randoms.
I'm using version 5.0.464 Windows 10