Change animation mode through scripting
In that case there is anyway i can do this through evalXML() command? I didn't found any explanation on how to use the evalXML() command. Should i use ggbApplet.evalXML("string here") in my code?
Also, after creating the sliders, my "rotation" sliders looks like this in my xml. How can i refer to "animation type" and change if from 0 to 1 using evalXML?
Should i use something like this?
Well, let me resume to make things simpler:
2)If answer to 1 is "no", then how can i do it with evalXML? It needs to be done on the fly, through the clicking of a button.
Thanks a lot for your kind attention,