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Calculating when two angles / objects will cross around a circle
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I'm trying to calculate, solve, animate, and show all the angles at which two objects that travel around a circle will meet A' (green line) and A_1(red line). I found a ggb file that works well but it's not using an equation to calculate the data. Does someone know the best way to adjust the ggb file to show the equation that does this?
Basically it's a a train problem below but using a joined circle.
Files:
clock_angles_op...
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one solution more
it could be like in the attached file?
i don't know how stop E and D when e+d=2pif
Salut sal22! :)
One fast try with a "simple complex equation".
See attached file.
Greetings
mire2
one solution more
Thanks this helps me a lot!! :)
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