3D View : Managing the camera

master.meef.math.dijon shared this question 5 years ago
Needs Answer

SetViewDirection allows to place the camera at some location and point to the origin. But once this is done, how do we specify the upwards direction, in other words how can we turn the camera around its axis ?

For example SetViewDirection[(1,1,1)] always show the z axis upwards. How can we have the x axis upwards ?

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